Moving Head CO2 Jet: 180° and 360° DMX Controlled SFX Machines
A moving head CO2 jet aims the plume without anyone touching the fixture. Pan, tilt, or both ride on their own DMX channels next to the fire channel, so a lighting designer points the CO2 the way they point a moving light. CryoFX builds two machines in this family, and they solve different problems.
The CO2 Swing Jet ($1,399) sweeps its nozzle through 180 degrees on one axis. Two channels of DMX: channel 1 fires the CO2, channel 2 drives the swing. Fire while sweeping and you paint as much as a half circle of CO2 across a stage; park the nozzle at any point in the arc and it behaves like a fixed jet aimed exactly there.
It runs 70 watts at 110 VAC (220 available), weighs 19.8 lb (9 kg), and connects power through locking Neutrik True1 connectors with daisy chaining down the line. These are the same jets that rode the Paul McCartney tour and headline festival stages since; a swing jet on a downstage corner is one of the fastest ways to make a rider's "CO2 moment" read differently on camera than every other show that month.
The XY LED Jet is the full moving head: 360 degrees on one axis, at least 280 on the other, RGB LEDs in the head, 8 channels of DMX, 200 watts. The channel map runs fire, X axis, Y axis, LED presets, red, green, blue, and dimmer, with strobe on certain models.
The movement is quick enough to wave the plume, and the fixture holds its last commanded position; whether it re-homes on power-up depends on the model, and a console fader sitting at zero snaps the head to home the moment control resumes. Price runs $3,000 to $4,000 per unit, under $3,000 in quantity, which makes it the most expensive single jet CryoFX sells and the least sold for exactly that reason. The buyers who do spend it never regret it.
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Where the movement came from
The XY jet's ancestor was a CryoFX dome unit the shop nicknamed R2D2, a projectile-looking machine that moved on an X-Y axis and sold over 100 units, mostly overseas and to large theme parks, Disney among them. The current generation shrank the footprint and added the LEDs. Parks remain the steadiest buyers because a moving head re-aims for a different show on a different day without a technician climbing to the fixture, and because their purchasing habits fit electromechanical equipment:
when Disney bought XY jets recently, the order included a spares kit with replacement boards, valves, and two complete backup jets, so any fault swaps out in minutes while the bench repair happens on no timeline at all. That's the right way to own moving fixtures anywhere, and it's what we recommend to every park and venue running 4 or more heads.
What an LD does with one
Most of the time the head doesn't move while it sprays. The LD parks it left for one song, straight up for another, right for the drop, three looks from one fixture position that would otherwise take three jets. The sweep-while-firing move exists and gets used, a wave of CO2 rolling across the stage lip, and it burns CO2 fast, so it's a chorus moment rather than a habit.
A recent Miami club install carried 12 jets, 4 of them at the stage, programmed to white out the entire room and then let it vanish; the venue liked the result enough to book CryoFX for its other properties. Touring LDs mostly still spec fixed jets out of habit, which is the opportunity: almost no tour carries moving head CO2, so a show that does looks different from the one before it, and CryoFX will help any lighting designer choose models and build the fixture profiles.
Console setup is the same simple profile logic as any CryoFX jet: build the fixture with a slider per channel, 0 to 255, no dimmer curve on the fire channel, LEDs on a second before the blast and held 6 seconds after. The full programming walkthrough, relay packs, universe isolation, converter cautions, and controller detail live on the DMX CO2 jet guide within the pillar and on the cluster's DMX controller page.
Owning one
A moving head is an electromechanical fixture: motors, belts or gears, boards, a valve, LEDs. When something stops, a component failed, and the component swaps. Weight and mounting match a mid-size moving light (the XY unit cases at roughly 12.8 x 11 x 22 in / 32.5 x 28 x 56 cm [EDITOR: CONFIRM WEIGHT WITH KRIS]), it clamps and safeties like any flown fixture, and the CO2 hose needs slack for the full range of motion plus strain relief so the sweep never loads the fitting. Every rule that applies to fixed jets applies here: siphon tank, audience clearance, cooldown between rapid cycles.
Current availability and quantity pricing: moving head CO2 jet for sale on the CryoFX catalogue.
Rigging, cabling, and care
Rigging a moving head follows moving light practice with two additions. The unit clamps and safety-cables like any fixture of its weight, and the CO2 hose needs a service loop generous enough for the full sweep, strain-relieved so the motion never loads the fitting; a hose pulled taut at the end of travel will either stall the head or work the connection loose, and both end the effect. Power arrives on the same locking connectors as the rest of the line, the pin DMX cable (3 or 5 pin by model) daisy chains through, and the user manual's channel chart gets taped inside the flight case lid, because the head is the one fixture on the rig whose channel map the house LD has never memorized.
Care runs on the same schedule as any CryoFX jet, plus the motion system: confirm smooth travel across the full range at load-in, listen for grinding that says debris found a gear, and keep the proper handling rule that no one moves the head by hand while it's powered.
Sound level is worth a rider note: the discharge is as loud as any jet, and the low noise nozzle options quiet the pitch rather than the volume. Total effect time stays a tank question, and the internal dip-tube rule applies unchanged: siphon tanks only, one per hose, number of cylinders scaled to the cue count. Local regulations follow the same permit map as every CO2 effect, with delivery time on rentals matching the standard 12 to 24 hours to major cities.
Best results come from programming the movement a beat before the blast, so the head arrives, settles, and then fires. Save the sweep-while-firing move for accents.
Frequently asked questions
What is a moving head CO2 jet? A CO2 jet with DMX-controlled aiming: the Swing Jet sweeps its nozzle 180 degrees on one channel, and the XY LED Jet pans and tilts through 360 by 280 degrees with RGB LEDs, 8 channels total.
How is a moving head CO2 jet controlled? DMX 512, same as a moving light: one channel fires the CO2, dedicated channels drive each axis, further channels run LEDs. Simple 0 to 255 profiles, no dimmer curves.
How many DMX channels does a moving head CO2 jet use? The Swing Jet uses 2. The XY LED Jet uses 8: fire, X, Y, LED presets, red, green, blue, and dimmer, with strobe on some models.
Can a moving head CO2 jet sync with my lighting console? Yes. GrandMA, ShowXpress, and anything else that outputs DMX 512 drives it from the same cue stack as the rig. Build a simple custom fixture profile and keep the jets on a dedicated universe.
Where are moving head CO2 jets used? Theme parks (Disney bought the current XY units and over 100 of the original dome units), nightclubs like a recent 12-jet Miami install, theatres, and any production where one fixture needs to deliver several looks.
How much does a moving head CO2 jet cost? The Swing Jet is $1,399. The XY LED Jet runs $3,000 to $4,000, under $3,000 in quantity. Parks typically add a spares kit of boards, valves, and backup units.
Can a moving head CO2 jet be mounted upside down? Yes, clamped and safety-cabled like any flown fixture, with the hose given slack for the full range of motion and the electronics oriented away from where condensation collects.
Moving Head Co2 Jet | CryoFX®
Updated - 03/02/2025.